X-From_: arved@alphalink.com.au Sat Apr 24 20:41:18 1999 Date: Sun, 25 Apr 1999 13:43:00 +1000 From: Silver Reply-To: arved@alphalink.com.au Organization: Home X-Accept-Language: en MIME-Version: 1.0 To: b l a d e s@ spiderwebsoftware . com (Note spaces added to thwart spammers. Remove spaces for valid email address.) Subject: Design trick - maps. Hello. My registered version of Blades should be arriving soon. In the mean time, I've been getting myself very familiar with the Scenario editor. I've also been reading the workshop site a lot for ideas and tricks. You had replied to several people saying it was impossible to link to graphics like the map graphics in Exile III. I think this would be possible. To make a map, design a 2x2 monster pic of that map, and create a monster with that picture as the icon. Then create a special item that calls a special node that displays a monster pic with some text. Viola! A map connected to a special item. It is important to remember to make the monster so it can't be summoned in a mage/ priest spell, or you might end up fighting your map. The other limitation is that too many maps will rapidly increase the size of the custom graphics sheet. Well, that's my cleaver idea, I can't wait for the blades to arrive, Silver arved@alphalink.com.au